You have an inside line on the secret location of the speakeasy and illegal gambling parlor of notorious 1920s Chicago gangster Funny Face Conrad. Can your team of thieves get the cash and get out before Conrad's goons arrive?
Designed for 2-6 platers - Difficulty: Medium
Your team of international diamond thieves has somehow been caught by the bumbling deputies of the Puzzletown Sheriff's Department. Halfway through booking you they heard about a new escape room in town and rushed off to play. They'll be back in one hour. Can you escape before they return?
Designed for 2-8 players - Difficulty: Hard
Dr. Victor Frankenstein has almost succeeded in animating his ghoulish creature! Can your team complete the process and bring his monster to life?
(Note: haunted house level scariness)
Designed for 2-8 players - Difficulty: Medium